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Table of contents
Procedure
NEARPT ( Nearest point on an ellipsoid )
SUBROUTINE NEARPT ( POSITN, A, B, C, NPOINT, ALT )
Abstract
Locate the point on the surface of an ellipsoid that is nearest
to a specified position. Also return the altitude of the position
above the ellipsoid.
Required_Reading
None.
Keywords
ALTITUDE
ELLIPSOID
GEOMETRY
Declarations
IMPLICIT NONE
DOUBLE PRECISION POSITN ( 3 )
DOUBLE PRECISION A
DOUBLE PRECISION B
DOUBLE PRECISION C
DOUBLE PRECISION NPOINT ( 3 )
DOUBLE PRECISION ALT
Brief_I/O
VARIABLE I/O DESCRIPTION
-------- --- --------------------------------------------------
POSITN I Position of a point in body-fixed frame.
A I Length of semi-axis parallel to x-axis.
B I Length of semi-axis parallel to y-axis.
C I Length on semi-axis parallel to z-axis.
NPOINT O Point on the ellipsoid closest to POSITN.
ALT O Altitude of POSITN above the ellipsoid.
Detailed_Input
POSITN is a 3-vector giving the position of a point with respect
to the center of an ellipsoid. The vector is expressed
in a body-fixed reference frame. The semi-axes of the
ellipsoid are aligned with the x, y, and z-axes of the
body-fixed frame.
A is the length of the semi-axis of the ellipsoid that is
parallel to the x-axis of the body-fixed reference frame.
B is the length of the semi-axis of the ellipsoid that is
parallel to the y-axis of the body-fixed reference frame.
C is the length of the semi-axis of the ellipsoid that is
parallel to the z-axis of the body-fixed reference frame.
Detailed_Output
NPOINT is the nearest point on the ellipsoid to POSITN.
NPOINT is a 3-vector expressed in the body-fixed
reference frame.
ALT is the altitude of POSITN above the ellipsoid. If
POSITN is inside the ellipsoid, ALT will be negative
and have magnitude equal to the distance between
NPOINT and POSITN.
Parameters
None.
Exceptions
1) If any of the axis lengths A, B or C are non-positive, the
error SPICE(BADAXISLENGTH) is signaled.
2) If the ratio of the longest to the shortest ellipsoid axis
is large enough so that arithmetic expressions involving its
squared value may overflow, the error SPICE(BADAXISLENGTH)
is signaled.
3) If any of the expressions
A * ABS( POSITN(1) ) / m**2
B * ABS( POSITN(2) ) / m**2
C * ABS( POSITN(3) ) / m**2
where `m' is the minimum of { A, B, C }, is large enough so
that arithmetic expressions involving these sub-expressions
may overflow, the error SPICE(INPUTSTOOLARGE) is signaled.
4) If the axes of the ellipsoid have radically different
magnitudes, for example if the ratios of the axis lengths vary
by 10 orders of magnitude, the results may have poor
precision. No error checks are done to identify this problem.
5) If the axes of the ellipsoid and the input point POSITN have
radically different magnitudes, for example if the ratio of
the magnitude of POSITN to the length of the shortest axis is
1.E25, the results may have poor precision. No error checks
are done to identify this problem.
Files
None.
Particulars
Many applications of this routine are more easily performed
using the higher-level SPICELIB routine SUBPNT. This routine
is the mathematical workhorse on which SUBPNT relies.
This routine solves for the location, N, on the surface of an
ellipsoid nearest to an arbitrary location, P, relative to that
ellipsoid.
Examples
Example 1.
The code fragment below illustrates how you can use SPICELIB to
compute the apparent sub-earth point on the moon.
C
C Load the ephemeris, leapseconds and physical constants
C files first. We assume the names of these files are
C stored in the character variables SPK, LSK and
C PCK.
C
CALL FURNSH ( SPK )
CALL FURNSH ( LSK )
CALL FURNSH ( PCK )
C
C Get the apparent position of the moon as seen from the
C earth. Look up this position vector in the moon
C body-fixed frame IAU_MOON. The orientation of the
C IAU_MOON frame will be computed at epoch ET-LT.
C
CALL SPKPOS ( 'moon', ET, 'IAU_MOON', 'LT+S',
. 'earth', TRGPOS, LT )
C
C Negate the moon's apparent position to obtain the
C position of the earth in the moon's body-fixed frame.
C
CALL VMINUS ( TRGPOS, EVEC )
C
C Get the lengths of the principal axes of the moon.
C Transfer the elements of the array RADII to the
C variables A, B, C to enhance readability.
C
CALL BODVRD ( 'MOON', 'RADII', DIM, RADII )
CALL VUPACK ( RADII, A, B, C )
C
C Finally get the point SUBPNT on the surface of the
C moon closest to the earth --- the sub-earth point.
C SUBPNT is expressed in the IAU_MOON reference frame.
C
CALL NEARPT ( EVEC, A, B, C, SUBPNT, ALT )
Example 2.
One can use this routine to define a generalization of GEODETIC
coordinates called GAUSSIAN coordinates of a triaxial body. (The
name is derived from the famous Gauss-map of classical
differential geometry). The coordinates are longitude,
latitude, and altitude.
We let the x-axis of the body fixed coordinate system point
along the longest axis of the triaxial body. The y-axis points
along the middle axis and the z-axis points along the shortest
axis.
Given a point P, there is a point on the ellipsoid that is
closest to P, call it Q. The latitude and longitude of P
are determined by constructing the outward pointing unit normal
to the ellipsoid at Q. Latitude of P is the latitude that the
normal points toward in the body-fixed frame. Longitude is
the longitude the normal points to in the body-fixed frame.
The altitude is the signed distance from P to Q, positive if P
is outside the ellipsoid, negative if P is inside.
(the mapping of the point Q to the unit normal at Q is the
Gauss-map of Q).
To obtain the Gaussian coordinates of a point whose position
in body-fixed rectangular coordinates is given by a vector P,
the code fragment below will suffice.
CALL NEARPT ( P, A, B, C, Q, ALT )
CALL SURFNM ( A, B, C Q, NRML )
CALL RECLAT ( NRML, R, LONG, LAT )
The Gaussian coordinates are LONG, LAT, and ALT.
Restrictions
See $Exceptions section.
Literature_References
None.
Author_and_Institution
C.H. Acton (JPL)
N.J. Bachman (JPL)
J. Diaz del Rio (ODC Space)
W.L. Taber (JPL)
E.D. Wright (JPL)
Version
SPICELIB Version 2.0.0, 26-OCT-2021 (NJB) (JDR) (EDW)
Edit to logic to reduce unneeded operations when
error or projection vectors equal zero. Addition
of details concerning the "ellipsoid near point"
problem and solution.
Added IMPLICIT NONE statement.
Edited the header to comply with NAIF standard.
SPICELIB Version 1.4.0, 27-JUN-2013 (NJB)
Updated in-line comments.
Last update was 04-MAR-2013 (NJB)
Bug fix: now correctly computes off-axis solution for
the case of a prolate ellipsoid and a viewing point
on the interior long axis.
SPICELIB Version 1.3.1, 07-FEB-2008 (NJB)
Header update: header now refers to SUBPNT rather
than deprecated routine SUBPT.
SPICELIB Version 1.3.0, 07-AUG-2006 (NJB)
Bug fix: added initialization of variable SNGLPT to support
operation under the Macintosh Intel Fortran
compiler. Note that this bug did not affect
operation of this routine on other platforms.
SPICELIB Version 1.2.0, 15-NOV-2005 (EDW) (NJB)
Various changes were made to ensure that all loops terminate.
Bug fix: scale of transverse component of error vector
was corrected for the exterior point case.
Bug fix: non-standard use of duplicate arguments in VSCL
calls was corrected.
Error checking was added to screen out inputs that might
cause numeric overflow.
Replaced BODVAR call in examples to BODVRD.
SPICELIB Version 1.1.1, 28-JUL-2003 (NJB) (CHA)
Various header corrections were made.
SPICELIB Version 1.1.0, 27-NOV-1990 (WLT)
The routine was substantially rewritten to achieve
more robust behavior and document the mathematics
of the routine.
SPICELIB Version 1.0.1, 10-MAR-1992 (WLT)
Comment section for permuted index source lines was added
following the header.
SPICELIB Version 1.0.0, 31-JAN-1990 (WLT)
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Fri Dec 31 18:36:35 2021