psv2pl |
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ProcedurePSV2PL ( Point and spanning vectors to plane ) SUBROUTINE PSV2PL ( POINT, SPAN1, SPAN2, PLANE ) AbstractMake a SPICE plane from a point and two spanning vectors. Required_ReadingPLANES KeywordsGEOMETRY MATH PLANE DeclarationsIMPLICIT NONE INTEGER UBPL PARAMETER ( UBPL = 4 ) DOUBLE PRECISION POINT ( 3 ) DOUBLE PRECISION SPAN1 ( 3 ) DOUBLE PRECISION SPAN2 ( 3 ) DOUBLE PRECISION PLANE ( UBPL ) Brief_I/OVARIABLE I/O DESCRIPTION -------- --- -------------------------------------------------- POINT, SPAN1, SPAN2 I A point and two spanning vectors defining a plane. PLANE O An array representing the plane. Detailed_InputPOINT, SPAN1, SPAN2 are, respectively, a point and two spanning vectors that define a geometric plane in three-dimensional space. The plane is the set of vectors POINT + s * SPAN1 + t * SPAN2 where `s' and `t' are real numbers. The spanning vectors SPAN1 and SPAN2 must be linearly independent, but they need not be orthogonal or unitized. Detailed_OutputPLANE is a SPICE plane that represents the geometric plane defined by POINT, SPAN1, and SPAN2. ParametersNone. Exceptions1) If SPAN1 and SPAN2 are linearly dependent, i.e. the vectors POINT, SPAN1, and SPAN2 do not define a plane, the error SPICE(DEGENERATECASE) is signaled. FilesNone. ParticularsSPICELIB geometry routines that deal with planes use the `plane' data type to represent input and output planes. This data type makes the subroutine interfaces simpler and more uniform. The SPICELIB routines that produce SPICE planes from data that define a plane are: NVC2PL ( Normal vector and constant to plane ) NVP2PL ( Normal vector and point to plane ) PSV2PL ( Point and spanning vectors to plane ) The SPICELIB routines that convert SPICE planes to data that define a plane are: PL2NVC ( Plane to normal vector and constant ) PL2NVP ( Plane to normal vector and point ) PL2PSV ( Plane to point and spanning vectors ) Any of these last three routines may be used to convert this routine's output, PLANE, to another representation of a geometric plane. Examples1) Project a vector V orthogonally onto a plane defined by POINT, SPAN1, and SPAN2. PROJ is the projection we want; it is the closest vector in the plane to V. CALL PSV2PL ( POINT, SPAN1, SPAN2, PLANE ) CALL VPRJP ( V, PLANE, PROJ ) 2) Find the plane determined by a spacecraft's position vector relative to a central body and the spacecraft's velocity vector. We assume that all vectors are given in the same coordinate system. C C POS is the spacecraft's position, relative to C the central body. VEL is the spacecraft's velocity C vector. POS is a point (vector, if you like) in C the orbit plane, and it is also one of the spanning C vectors of the plane. C CALL PSV2PL ( POS, POS, VEL, PLANE ) RestrictionsNone. Literature_References[1] G. Thomas and R. Finney, "Calculus and Analytic Geometry," 7th Edition, Addison Wesley, 1988. Author_and_InstitutionN.J. Bachman (JPL) J. Diaz del Rio (ODC Space) W.L. Taber (JPL) VersionSPICELIB Version 1.2.0, 24-AUG-2021 (JDR) Added IMPLICIT NONE statement. Edited the header to comply with NAIF standard. SPICELIB Version 1.1.0, 31-AUG-2005 (NJB) Updated to remove non-standard use of duplicate arguments in VMINUS call. SPICELIB Version 1.0.1, 10-MAR-1992 (WLT) Comment section for permuted index source lines was added following the header. SPICELIB Version 1.0.0, 01-NOV-1990 (NJB) |
Fri Dec 31 18:36:40 2021