| psv2pl_c |
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Table of contents
Procedure
psv2pl_c ( Point and spanning vectors to plane )
void psv2pl_c ( ConstSpiceDouble point[3],
ConstSpiceDouble span1[3],
ConstSpiceDouble span2[3],
SpicePlane * plane )
AbstractMake a SPICE plane from a point and two spanning vectors. Required_ReadingPLANES KeywordsGEOMETRY MATH PLANE Brief_I/OVARIABLE I/O DESCRIPTION -------- --- -------------------------------------------------- point, span1, span2 I A point and two spanning vectors defining a plane. plane O A SPICE plane representing the plane. Detailed_Input
point,
span1,
span2 are, respectively, a point and two spanning vectors
that define a geometric plane in three-dimensional
space. The plane is the set of vectors
point + s * span1 + t * span2
where s and t are real numbers. The spanning
vectors `span1' and `span2' must be linearly
independent, but they need not be orthogonal or
unitized.
Detailed_Output
plane is a SPICE plane that represents the geometric
plane defined by `point', `span1', and `span2'.
ParametersNone. Exceptions
1) If `span1' and `span2' are linearly dependent, i.e. the vectors
`point', `span1', and `span2' do not define a plane, the error
SPICE(DEGENERATECASE) is signaled.
FilesNone. Particulars
CSPICE geometry routines that deal with planes use the `plane'
data type to represent input and output planes. This data type
makes the routine interfaces simpler and more uniform.
The CSPICE routines that produce SPICE planes from data that
define a plane are:
nvc2pl_c ( Normal vector and constant to plane )
nvp2pl_c ( Normal vector and point to plane )
psv2pl_c ( Point and spanning vectors to plane )
The CSPICE routines that convert SPICE planes to data that
define a plane are:
pl2nvc_c ( Plane to normal vector and constant )
pl2nvp_c ( Plane to normal vector and point )
pl2psv_c ( Plane to point and spanning vectors )
Any of these last three routines may be used to convert this
routine's output, `plane', to another representation of a
geometric plane.
Examples
1) Project a vector v orthogonally onto a plane defined by
point, span1, and span2. proj is the projection we want; it
is the closest vector in the plane to v.
psv2pl_c ( point, span1, span2, &plane );
vprjp_c ( v, &plane, proj );
2) Find the plane determined by a spacecraft's position vector
relative to a central body and the spacecraft's velocity
vector. We assume that all vectors are given in the same
coordinate system.
/.
pos is the spacecraft's position, relative to
the central body. vel is the spacecraft's velocity
vector. pos is a point (vector, if you like) in
the orbit plane, and it is also one of the spanning
vectors of the plane.
./
psv2pl_c ( pos, pos, vel, &plane );
RestrictionsNone. Literature_References
[1] G. Thomas and R. Finney, "Calculus and Analytic Geometry,"
7th Edition, Addison Wesley, 1988.
Author_and_InstitutionN.J. Bachman (JPL) J. Diaz del Rio (ODC Space) Version
-CSPICE Version 1.0.1, 24-AUG-2021 (JDR)
Edited the header to comply with NAIF standard.
-CSPICE Version 1.0.0, 05-MAR-1999 (NJB)
Index_Entriespoint and spanning vectors to plane |
Fri Dec 31 18:41:10 2021