ucrss_c |
Table of contents
Procedureucrss_c ( Unitized cross product, 3x3 ) void ucrss_c ( ConstSpiceDouble v1[3], ConstSpiceDouble v2[3], SpiceDouble vout[3] ) AbstractCompute the normalized cross product of two 3-vectors. Required_ReadingNone. KeywordsVECTOR Brief_I/OVARIABLE I/O DESCRIPTION -------- --- -------------------------------------------------- v1 I Left vector for cross product. v2 I Right vector for cross product. vout O Normalized cross product of `v1' and `v2'. Detailed_Inputv1, v2 are two double precision 3-dimensional vectors. Typically, these might represent the (possibly unit) vector to a planet, Sun, or a star which defines the orientation of axes of some reference frame. Detailed_Outputvout is the double precision 3-dimensional normalized cross product of `v1' and `v2'. `vout' is the result of the computation v1 x v2 ----------- || v1 x v2 || where "x" denotes the cross product and ||x||| the norm of a vector `x'. ParametersNone. ExceptionsError free. 1) If the cross product of `v1' and `v2' yields the zero-vector, then the zero-vector is returned instead of a vector of unit length. FilesNone. ParticularsNone. ExamplesThe numerical results shown for this example may differ across platforms. The results depend on the SPICE kernels used as input, the compiler and supporting libraries, and the machine specific arithmetic implementation. 1) Define two sets of vectors and compute the normalized cross product of each vector in first set and the corresponding vector in the second set. Example code begins here. /. Program ucrss_ex1 ./ #include <stdio.h> #include "SpiceUsr.h" int main( ) { /. Local parameters. ./ #define NDIM 3 #define SETSIZ 2 /. Local variables. ./ SpiceDouble vout [NDIM]; SpiceInt i; /. Define the two vector sets. ./ SpiceDouble v1 [SETSIZ][NDIM] = { { 0.0, 1.0, 0.0 }, { 5.0, 5.0, 5.0 } }; SpiceDouble v2 [SETSIZ][NDIM] = { { 3.0, 0.0, 0.0 }, {-2.0, -2.0, -2.0 } }; /. Calculate the cross product of each pair of vectors ./ for ( i = 0; i < SETSIZ; i++ ) { ucrss_c ( v1[i], v2[i], vout ); printf( "Vector A : %4.1f %4.1f %4.1f\n", v1[i][0], v1[i][1], v1[i][2] ); printf( "Vector B : %4.1f %4.1f %4.1f\n", v2[i][0], v2[i][1], v2[i][2] ); printf( "Normalized cross product: %4.1f %4.1f %4.1f\n", vout[0], vout[1], vout[2] ); printf( "\n" ); } return ( 0 ); } When this program was executed on a Mac/Intel/cc/64-bit platform, the output was: Vector A : 0.0 1.0 0.0 Vector B : 3.0 0.0 0.0 Normalized cross product: 0.0 0.0 -1.0 Vector A : 5.0 5.0 5.0 Vector B : -2.0 -2.0 -2.0 Normalized cross product: 0.0 0.0 0.0 RestrictionsNone. Literature_ReferencesNone. Author_and_InstitutionN.J. Bachman (JPL) J. Diaz del Rio (ODC Space) W.M. Owen (JPL) W.L. Taber (JPL) E.D. Wright (JPL) Version-CSPICE Version 1.1.1, 22-MAY-2020 (JDR) Edited the header to comply with NAIF standard. Added complete code example. -CSPICE Version 1.1.0, 22-OCT-1998 (NJB) Made input vectors const. -CSPICE Version 1.0.0, 08-FEB-1998 (EDW) (WMO) (WLT) Index_Entriesunitized cross product |
Fri Dec 31 18:41:14 2021